Pokemans Pack [Cobblemon]

Pokemans Pack [Cobblemon]

Data pack

A datapack for Cobblemon that adds pokemon without an official model, at a high standard :)

Server AdventureGame Mechanics Mobs

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Waffle:

I make minecraft cobblemon datapacks for a private world to make myself feel bad about procrastinating. I am a sad man, I know. Pandalistics, Lazaro, and Ashisk are not sad men but instead are cool dudes who just decided to help me at some point.

IF YOU WANT TO CONTRIBUTE, GO RIGHT AHEAD. Send me whatever, and if I reckon it's up to the standards I got, I'll add it into the pack and give you credit.

To make suggestions, report bugs (please tell me where stuff is weird), or contribute to the pokemans pack, go to the cobblemon discord (linked), content zone channel, and you talk there. You can see updates n stuff in the addon content/content zone for Pokemans pack in cobblemon discord. I would like to be informed if I miss any important details on a pokemon, and especially if a model/texture/animation is incomplete or looks bad.

Info:

  • Requires Cobblemon mod to work (pretty self explanatory)
  • Cobblemon Rider by Xtermination is Optional, but recommended. Learning how to edit the config for this mod is also advised as I'm not gonna run a crash course in this page about how to do it.
  • If you wanna get the full effect of this mod (glowy bits), shaders are advised. I recommend X0nk's bliss shaders, amazing shader and my favourite out there atm.

Current Additions (see gallery for visuals):

  • Kyogre (v1): Spawns in Deep oceans, when it is raining. CobblemonRider Config:
Spoiler
},
"kyogre": {
  "mountType": [
    "SWIM"
  ],
  "ridingOffSet": [
    1.0,
    1.4,
    0.0
  ],
  "passengersOffSet": [
    [
      -0.2,
      1.4,
      0.0
    ]
  ],
  "speedModifier": 0.5,
  "stamina": 20000
},
  • Groudon (v2): Spawns in badlands, when it is not raining. CobblemonRider Config:
Spoiler
},
"groudon": {
  "mountType": [
    "WALK"
  ],
  "ridingOffSet": [
    1.5,
    4.8,
    0.0
  ],
  "speedModifier": 0.3,
  "stamina": 20000
},
  • Hoopa (v3): Spawns in the end.
  • Hoopa Unbound (v3): Does not spawn naturally. Right click Hoopa (the small one) with an eye of ender to change his forme to Unbound, and right click unbound with the same item to change back
  • Eternatus (v4): Spawns in the end. CobblemonRider Config:
Spoiler
 },
"eternatus": {
  "mountType": [
    "WALK",
    "FLY"
  ],
  "ridingOffSet": [
    -0.5,
    3.3,
    -0.1
  ],
  "speedModifier": 0.6,
  "stamina": 20000
},
  • Zekrom (v5): Spawns in mountains, when it is thundering. CobblemonRider Config:
Spoiler
 },
"zekrom": {
  "mountType": [
    "WALK",
    "FLY"
  ],
  "ridingOffSet": [
    0,
    3.55,
    0
  ],
  "speedModifier": 1.5,
  "stamina": 3500
},
  • Kubfu (v6): Spawns rarely in Cherry blossom forest.
  • Urshifu (v6): Does not spawn naturally. Give Kubfu a muscle band to evolve into single strike form, Expert belt to evolve into Rapid Strike Form.

Future plans:

  • Whatever is requested to be added in the private world which i mentioned
  • A new icon (i like this one but ill probably change it eventually\
  • finishing shinies
  • Absolutely JACKED shiny bidoof (very strong)

WIP:

Spoiler
  • Landorus, Thundorus, Tornadus Incarnate
  • Groudon rework
  • Hoopa unbound rework
  • Kyurem
  • Reshiram
  • White Kyurem
  • Black Kyurem
  • Dondozo
  • Heliolisk
  • Cyclizar
  • Primal Kyogre
  • Primal Groudon

The Chads who did stuff:

  • Me: Models, textures, animations for Kyogre, Groudon, Eternatus, and Zekrom. Contributed to model of Hoopa-Unbound, and animations for Hoopa and Hoopa Unbound. Major edits to Urshifu, animatinos for Kubfu + urshifu. Kyogre v7 animations.
  • Pandalistics: Models, textures, some animations for Hoopa and Hoopa unbound. Full thing for Kubfu, base model for Urshifu.
  • Shippou: Shiny textures for groudon and kyogre (v1)
  • Ryqx: Fix on Kubfu which gave it textures (finding misnamed files for v6.23, cheers bro)
  • Lazaro: Helped with Hoopa files which pissed me off
  • Frank: My boy saved me from hours of pain by teaching me the ancient art of "looking animations" and rotational axis functionality
  • ASHISK: Kyogre resize + retextures.
  • GhostUser: Shinies for Eternatus, hoopa, and Urshifu
  • Disclaimer: Yes, i use sketchfab and a lot of other random models and images for reference of my models. However, everything I make, I make from scratch on blockbench. I do not download other people's models and claim them as my own.

Enjoy!


Project members

Tontra

sad boi

ASHISK

cool dude

Lazaro21522

cool dude

pandalistics

cool panda

Details

Licensed CC-BY-NC-4.0
Published a month ago
Updated 2 days ago