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Changelog

  • Calibrated sculk sensors now spawn in the amethyst mines biome.
  • Ward armor trim now spawns in ancient city and amethyst mineshaft house chests.
  • Silence armor trim now spawns in sculk trap and amethyst mineshaft house chests. (Not in the overworld anymore)
  • Safefall enchantment will no longer deactivate when sneaking.
  • Amethyst mineshafts are now more common.
  • Fixed a bug where enchanted books dropped by the warden can't be applied. books obtained by killing the warden prior to this version won't work.
  • Added gamerule to stop shockwaves from emitting light.
  • Sneaking now stops vibrations caused by taking damage.
  • Better integration with 1.20.

Files

Deeper Dark 2.1 for 1.20.zip(116.33 KiB) Primary Download

Project members

EMD123

Owner

Details

Licensed Apache-2.0
Published a year ago
Updated 5 months ago