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Update v1.2 | The Ferocious Update

Changelog

This update focuses on expanding the difficulty curve even higher, by adding a new difficulty tier and new End Crystals and Dragons to face after the Last Dragon. These should greatly elevate the challenge as more Ender Dragons are respawned, to make the new rewards that much more valuable while maintaining their rarity.

General:

  • Added a new difficulty tier after the Last Dragon: Ferocious. All Dragon Types can appear at this difficulty tier (except for the Last Dragon) but new Dragon Types will have a higher chance. This will continue to be the case as yet more Dragon Types are added to the pack. Ferocious Dragons have 850 Health (100 more than Immortal Dragons).
  • Reduced the size of what's considered the "arena" on the backend.

Dragons:

  • Added the Beacon Dragon. This Dragon Type only starts appearing at Feorcious difficulty. It constantly has a laser beam projecting from it that cycles between shooting forward, shooting straight down, and shooting directly at the nearest player. Check the description for more info.

Crystals:

  • Added Launcher End Crystals. These only start appearing at Ferocious difficulty, and are surrounded by a crown of large green particles. They shoot heat seeking Eye of Ender projectiles under certain conditions. Check the description for more info.
  • Added Portal End Crystals. These only start appearing at Ferocious difficulty, and project a ring of portal particles around them. They will periodically teleport up to 3 random players to a random tower. Check the description for more info.
  • Made Cursed End Crystals appear more commonly at Ferocious difficulty.
  • Made Cursed Crystals and Portal End Crystals only able to appear if there aren't already any End Crystals of that type.

Rewards:

  • Added the Dragonheart Anchor. This is a Custom Block that provides a lot of reason to continue killing Dragons even if you have all the other items. It is similar to a Respawn Anchor combined with a Totem of Undying. Check the description for more info.
  • Gave the Dragonhide Sabatons a new Voidwalk enchantment. Wearing these boots now lets you hover across gaps in the void, as long as there aren't blocks beneath you. Useful for traversing the End Islands without Elytra. If you already have the Dragonhide Sabatons and are upgrading to this version, it will still possess this ability even though it isn't listed in the item lore.
  • Fixed the Dragonslayer Sword sometimes damaging the wielder.

Files

dragonkind-evolved-1.2.jar(1.83 MiB) Primary Download

Project members

kanokarob

Owner

Details

Licensed NIT
Published 9 months ago
Updated 3 days ago