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Changelog

  • New feature: Level Shattering!
    • Hostile Mobs can now drop special shards, which can be used to decrease the monster levels
    • Using a shard can have a variety of side effects
    • Settings for Level Shattering
      • Can be turned on/off
      • Set how much each shard can drop the monster levels
      • From which level can mobs drop shards
      • Toggling Shattering side effects on/off
    • Added some advancements to guide through level shattering
  • Drowned now have nautilus shells as a part of their loot tables, addressing drowned farms not producing nautilus shells on level 100

Files

Hostile Mobs Improve Over Time.zip(1.13 MiB) Primary Download

Project members

KNIZE1007

Owner

Details

Licensed ARR
Published a year ago
Updated a month ago