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V1.7 - Mod

Changelog

  • New feature: Level Shattering!
    • Hostile Mobs can now drop special shards, which can be used to decrease the monster levels
    • Using a shard can have a variety of side effects
    • Settings for Level Shattering
      • Can be turned on/off
      • Set how much each shard can drop the monster levels
      • From which level can mobs drop shards
      • Toggling Shattering side effects on/off
    • Added some advancements to guide through level shattering
  • Drowned now have nautilus shells as a part of their loot tables, addressing drowned farms not producing nautilus shells on level 100

Files

hostile-mobs-improve-over-time-1.7.jar(2.1 MiB) Primary Download

Project members

KNIZE1007

Owner

Details

Licensed ARR
Published a year ago
Updated a month ago