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[DP] Infinity Cave

Changelog

Infinity Cave 0.7 for 1.21.4

Developer Note: As always with any update, performance increase. Tons of asset changes. I played a better version of Oracion and compressed it more, so Infinity Cave takes much less space now. Also Pale Garden is a very spooky place wow!

Weapons

  • Reworked the Molten Hammer
    • When right clicked on a block within a range of 7.5 creates a giant explosion dealing AoE damage to all enemies with a cooldown of 5 seconds.
  • Thunder Harpoon
    • No longer regains durability when blocking.
  • Icicle Crossbow
    • Shoots a bit slower, but now does more consistent damage.

Enchantlets/Right-click-ables

  • Changed base item to music_disc_5 without component as a base item (old ones will still work).
  • Enchantlets now have a custom check for Shields specifically, having a chance for Unbreaking/Durable.

Bugfixes

  • Better enchantability for certain custom items such as Molten Hammer when enchanting with an enchantlet.
  • Removed unused ticking timers.
  • Light Emblem sometimes not working and stops working entirely.

Files

infinity-cave-0.7.zip(1.89 MiB) Primary Download
infinity-cave-resource.zip(1.29 MiB) Download

Project members

Frozytime

Owner

Details

Licensed LGPL-3.0-only
Published a year ago
Updated a month ago