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Pony Origins 1.1.0-b1

Changelog

The first Beta release is upon us! Many backend fixes and tweaks have been made!

  • Fixed all of the EUP Mastery Advancements, so they actually work!
  • Tweaked the requirements of the above and rebalanced some of them
  • Increased Teleport Range to 400 blocks, added Alicorn version with 1000 block range, may tweak again in the next patch
  • Fixed Thunder's rainstorm logic, so now it should properly fire with the correct energy requirements
  • Added Ad Astra's Steel Plating to "conductors" blocks. Be careful when using Shock Ray.
  • Added crop harvest logic to the Flora Mastery advancement. No more cheesing the advancement by harvesting unripe crops.
  • Added lots of modded metal armors to the "conductive armor" logic - stay grounded and wear these armors when fighting a Shock Ray user

Future Goals and Improvements:

  • Balance Teleport some more
  • Balance Advancements some more
  • Ensure all energy-based abilities have unified "no energy" logic
  • Research ways to make mobs ignore a specific player
  • Herbivores can eat grass and other inworld blocks directly?
  • Backport changes to MC 1.19.2 / Origins 1.7.x?
  • Upgrade to MC 1.20.2 / Origins 1.11.x?

As always, suggestions, bug reports, and so on are massively helpful. I can't test everything on my own, so don't be afraid to let me know what's what.

Files

pony-origins-1.1.0-beta1-dp15.jar(1.08 MiB) Primary Download

Project members

BlasterM5

Owner

Details

Licensed Unlicense
Published a year ago
Updated 2 months ago