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Changelog
Changes:
- Added progress bar for some Roguecraft advancements
- The run will now also start if you interact with the spawn platform interaction blocker (left or right clicking). This makes it impossible to get stuck during the start of a run
- Bee nests and beehives can now be picked up with shears
- Updated the fireball icon
- Updated the pulse sphere icon
- Updated the call of the wild icon
- Update the run status icon
- Made a secret item significantly more common
Bug Fixes:
- The 100% Vanilla advancement is now obtainable (and therefore also 10000%)
- Swapping the lodestone compass to another hand and switching the route too quickly no longer duplicates the compass into the other hand
- Spells from zombies now deal correct knockback
- Fixed gamerules being restricted to certain dimensions on certain server softwares (this does not result in perfect compatiblity)
- The gear in the war room of the stronghold is no longer exhausted
- The end generation might be fixed. This is not confirmed
- Blazes now once again drop blaze rods
- You can now once again craft bowls
- Fixed "Illager Captain" being called "Illager Captian"
- Fixed "'Tis But a Scratch" advancement being obtained randomly
- Fixed issue where giant spawns in with barely any health
- Stronghold chests now give experience
- Fixed bug where runs would sometimes start in the cosmic dome
- Potentially also fixed a bug where the run would sometimes end at the run start coordinates in the infinite garden
- Fish are now once again obtainable through fishing
Details
Licensed CC-BY-SA-4.0
Published a year ago
Updated 23 days ago