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[Data Pack] Roguecraft 1.3.0.1

Changelog

Changes:

  • Added progress bar for some Roguecraft advancements
  • The run will now also start if you interact with the spawn platform interaction blocker (left or right clicking). This makes it impossible to get stuck during the start of a run
  • Bee nests and beehives can now be picked up with shears
  • Updated the fireball icon
  • Updated the pulse sphere icon
  • Updated the call of the wild icon
  • Update the run status icon
  • Made a secret item significantly more common

Bug Fixes:

  • The 100% Vanilla advancement is now obtainable (and therefore also 10000%)
  • Swapping the lodestone compass to another hand and switching the route too quickly no longer duplicates the compass into the other hand
  • Spells from zombies now deal correct knockback
  • Fixed gamerules being restricted to certain dimensions on certain server softwares (this does not result in perfect compatiblity)
  • The gear in the war room of the stronghold is no longer exhausted
  • The end generation might be fixed. This is not confirmed
  • Blazes now once again drop blaze rods
  • You can now once again craft bowls
  • Fixed "Illager Captain" being called "Illager Captian"
  • Fixed "'Tis But a Scratch" advancement being obtained randomly
  • Fixed issue where giant spawns in with barely any health
  • Stronghold chests now give experience
  • Fixed bug where runs would sometimes start in the cosmic dome
  • Potentially also fixed a bug where the run would sometimes end at the run start coordinates in the infinite garden
  • Fish are now once again obtainable through fishing

Files

Roguecraft 1.3.0.1 - Data Pack.zip(4.6 MiB) Primary Download
Roguecraft 1.3.0.1 - Resource Pack.zip(23.7 MiB) Required resource pack Download

Project members

MonoCode

Owner

Penguh

Sprite and Model Artist

Details

Licensed CC-BY-SA-4.0
Published a year ago
Updated 23 days ago