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Saturated v19 massive Update Part 1

Changelog

added 2 new structures, a cave biome (technically 3 but the other 2 are unfinished), soul enchantment for tridents, and some other minor magics

first structure: Prosperous Skeletown

-as the name points out, its a rich town filled with unfriendly residents

-generates in the boreal valley, it has a central 'keep' surrounded by towering townhouses

-most of the loot is in the attics

-some residents seem to have special abilities...

-the centeral keep seems to have some kind of fountain. getting too close breaks a seal...

-yup, it has a boss fight

-(bonus: there seems to be a way to make the residents not attack you... but how?)

Second Structure: Villantis

-villantis (villager atlants) is, of course, filled with villagers and iron golems

-the central bubble has 4 villagers, each with unique and decent trades

-trade in some loot you get from other structures for a new "favor tablet" currency

-added gambling

-villagers have considerably decent trades (or atleast for the first level)

-iron golems are enchanted with randomness

-(bonus: it seems the central cartographer has some useful maps for you if you trade with them first...)

soul enchantments for tridents

-as it says, trident soul enchantment. can be aquired by trading for it in Villantis. except for the finisher, which is adrop from Sloni boss vaults or Babel spawners

-first one buffs you and debuffs the enemies

-second one damages enemies nearby in a similar way to how a conduit does

-third one buffs you, debuffs enemies, and forces some of them to attack eachother

-the finisher condenses a portion of their life into an end crystal

new cave biome: littoral Hollow

-cave biome that's usually found near the surface or under oceans

-a bog and volcanic-themed cave biome

-you can find some volcanic pillars mixed with trees and mud+water on the ground

-also the floor and ceiling have a large amount of basalt

Minor magics

-summon skeleton/zombie: summons a lightly armored undead to fight for you. found as a 1st phase boss drop from skeletown

-enigmatic spells Wabbajack and Sheogorath: has a 50% chance to cause a completely random effect on the victim. can be benifical or damaging. is also the enchantment found on villantis golems. can be obtained as a jackpock from the standard villantis lottery

-suspicous spell fragment: is found as a 1st phase boss drop from skeletown or as a jackpot from Villantis. if from skeletown then it is enchanted with an enigmatic spell: evil disintigration wave. If from Villantis then it is enchanted with enigmatic spell: i hate you 3000

-evil disintigration wave is a 1-time spell that forces certain mobs to dissapear, functionally working as a one-shot. however, the mob effected doesnt drop loot or xp, and the user gets unluck and bad omen

-i hate you 3000 is a one time spell that summons a tnt, lightning, and end crystal on the victim on top of doing 100 raw damage. has a con that the user is usually caught in the crossfire

other changes: -soul enchantment gathering should be per-player based instead of everyone getting a soul -changed the salts of the structures -other bugfixes that i forgot about whilst making this -added the bare bones of the cave biome: glacial carve -added the bare bones of the cave biome: crystalline cavity

Files

saturated-open-beta-v19.zip(1.53 MiB) Primary Download

Project members

Bro-Omg56977

Owner

Details

Licensed ARR
Published a year ago
Updated 4 days ago