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Changelog
mostly just a milestone and (probably) won't affect development
particle stuff
-reduced particles in most biomes
-added particles to the plains
-change particles in the river
structure changes
-made stronger enemies (like evokers) have less weight when spawning
-there should be less mobs overall in structures
-the ascendant miniboss should no longer one-shot the player
-sewers should no longer generate in plains
general changes
-made cave biome surface indicators slightly more rare
-added surface indicators to cave biomes that did not have them
-fixed a biome just spamming sound effects
-fixed shoals of pillagers spawning underwater in certain biomes instead of a shoals of squid
-soul lanterns in The Enchanted have a slightly higher count now
Files
saturated-release-v1.0.0.zip(2.36 MiB) Primary Download
Details
Licensed ARR
Published 2 years ago
Updated 3 months ago