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Changelog
SVM POWERS Flow of The Florist (1.6) update
| POWERS:
- Added cooldown indicators for abilities
- Dimension Traveler:
- Decreased the windup time for Dimension Hop
- Flora:
- Moved Vine to climate abilities
- Upgraded Forestify ability
- Upgraded Tree ability:
- Can now be charged to increase their size
- Shape for different trees
- Lag prevention if a lot of trees growing
- Log Destroy now damages mobs closeby
- Added Climate Selection ability
- Added Item Creation ability
- Added Climate Abilities:
- Root Entangle (Forest)
- Piercing Thorns (Taiga)
- Vine (Jungle)
- Cacti Grenade (Desert)
- Spore Cloud (Mushroom)
- Warped Fungus (Warped)
- Piercing Vines (Cimson)
- Flower Field (Plains)
- Kelp Slap (Ocean)
- Wooden Branch (Dark Oak)
- Grass Step (Savanna)
- Petals of Peace (Cherry)
- Mangrove Tower (Mangrove)
- Leaf Storm (Birch)
- Phasing Moss (Moss)
- Ice:
- Iceberg:
- Increased range
- Updated shape to more spiky and chunky
- They now create all types of ice
- They now damage mobs and launch them in-front
- Ice Shatter now works on other types of ice
- Launch Ice now works on other types of ice
- Fire:
- Fire Arms now boosts damage of Blazing Ray and strengthens Fire Leap
| ITEMS:
- Added "Item Abilities" - they can be added to any item and used without powers
- Phasing Distortion (found in Clock Towers)
- Piercing Thorns (found in Calcite Ruins)
- Lightning Flash (drops from Thunder God)
- Thunder-Shot (drops from Thunder God)
- Weight Neutralizer (unobtainable in survival)
- Gravity Inverter (unobtainable in survival) Command to give: "/loot give @s loot svm_ep:items/power_ability/"
- Golden Foods are now consumable all the time and do not give the hunger effect
- Katanas from Rainbow Paper are now more evenly random
- Added 2 new katana skins:
- Murasama
- Holy Blade
- Added 4 new gauntlet skins:
- Black
- Corrupted
- Devil Claw
- Gauntlet of Dread
- Gauntlets now have punch impact displays when you punch a mob, similar to sword slashes with katanas
- Made the normal gauntlet look more similar to the skin versions
| NPCs:
- Thunder God now has a random loot table with Thunder-Shot/Lightning Flash and Thunder Katana/Thunder Hammer (Lightning Chestplate still has 100% droprate)
- Pemc now has new trades:
- A trade for Sword Style Scroll
- Randomized trades with for example Golden Steaks, Sword Style Abilities and Katanas
| STRUCTURES:
- All structures now generate in Paradise (however Crimson Pedestal stays in nether)
| FIGHTING STYLES:
- Sword Style:
- You can't use abilities while using any other move
- Buffed overall damage
- Charged abilities deal 7/3 of normal damage instead of +4
| QUALITY OF LIFE AND OTHER
- You can now change Mana displays, presets are in "/function svm_ep:menu/cosmetics/mana_displays/"
- Added a command to toggle powers "/trigger svm_ep.toggle_power"
- Fixed Explosion Train not working
- Fixed Thunder Gods and Pemcs HP
- Fixed Thunder Gods model not despawning after death
- Fixed Right/Left-Clicks not being detected (fighting styles)
- Fixed Recipes not working on second and later uses
- Fixed lag after explosion from Explosion Staff
- Fixed Pemcs prices being only 1 of each ingot
- Fixed Pemcs model floating
- Fixed Cherry Island dimension spawning vanilla structures
Files
svm_powers_data_resourcepack_1.6.zip(2.41 MiB) Primary Download
Details
Licensed MIT
Published a year ago
Updated 14 days ago