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Changelog

SVM POWERS Flow of The Florist (1.6) update

| POWERS:

  • Added cooldown indicators for abilities
  • Dimension Traveler:
  • Decreased the windup time for Dimension Hop
  • Flora:
  • Moved Vine to climate abilities
  • Upgraded Forestify ability
  • Upgraded Tree ability:
  • Can now be charged to increase their size
  • Shape for different trees
  • Lag prevention if a lot of trees growing
  • Log Destroy now damages mobs closeby
  • Added Climate Selection ability
  • Added Item Creation ability
  • Added Climate Abilities:
  • Root Entangle (Forest)
  • Piercing Thorns (Taiga)
  • Vine (Jungle)
  • Cacti Grenade (Desert)
  • Spore Cloud (Mushroom)
  • Warped Fungus (Warped)
  • Piercing Vines (Cimson)
  • Flower Field (Plains)
  • Kelp Slap (Ocean)
  • Wooden Branch (Dark Oak)
  • Grass Step (Savanna)
  • Petals of Peace (Cherry)
  • Mangrove Tower (Mangrove)
  • Leaf Storm (Birch)
  • Phasing Moss (Moss)
  • Ice:
  • Iceberg:
  • Increased range
  • Updated shape to more spiky and chunky
  • They now create all types of ice
  • They now damage mobs and launch them in-front
  • Ice Shatter now works on other types of ice
  • Launch Ice now works on other types of ice
  • Fire:
  • Fire Arms now boosts damage of Blazing Ray and strengthens Fire Leap

| ITEMS:

  • Added "Item Abilities" - they can be added to any item and used without powers
  • Phasing Distortion (found in Clock Towers)
  • Piercing Thorns (found in Calcite Ruins)
  • Lightning Flash (drops from Thunder God)
  • Thunder-Shot (drops from Thunder God)
  • Weight Neutralizer (unobtainable in survival)
  • Gravity Inverter (unobtainable in survival) Command to give: "/loot give @s loot svm_ep:items/power_ability/"
  • Golden Foods are now consumable all the time and do not give the hunger effect
  • Katanas from Rainbow Paper are now more evenly random
  • Added 2 new katana skins:
  • Murasama
  • Holy Blade
  • Added 4 new gauntlet skins:
  • Black
  • Corrupted
  • Devil Claw
  • Gauntlet of Dread
  • Gauntlets now have punch impact displays when you punch a mob, similar to sword slashes with katanas
  • Made the normal gauntlet look more similar to the skin versions

| NPCs:

  • Thunder God now has a random loot table with Thunder-Shot/Lightning Flash and Thunder Katana/Thunder Hammer (Lightning Chestplate still has 100% droprate)
  • Pemc now has new trades:
  • A trade for Sword Style Scroll
  • Randomized trades with for example Golden Steaks, Sword Style Abilities and Katanas

| STRUCTURES:

  • All structures now generate in Paradise (however Crimson Pedestal stays in nether)

| FIGHTING STYLES:

  • Sword Style:
  • You can't use abilities while using any other move
  • Buffed overall damage
  • Charged abilities deal 7/3 of normal damage instead of +4

| QUALITY OF LIFE AND OTHER

  • You can now change Mana displays, presets are in "/function svm_ep:menu/cosmetics/mana_displays/"
  • Added a command to toggle powers "/trigger svm_ep.toggle_power"
  • Fixed Explosion Train not working
  • Fixed Thunder Gods and Pemcs HP
  • Fixed Thunder Gods model not despawning after death
  • Fixed Right/Left-Clicks not being detected (fighting styles)
  • Fixed Recipes not working on second and later uses
  • Fixed lag after explosion from Explosion Staff
  • Fixed Pemcs prices being only 1 of each ingot
  • Fixed Pemcs model floating
  • Fixed Cherry Island dimension spawning vanilla structures

Files

svm-powers-1.6.jar(5.86 MiB) Primary Download

Project members

LordGacie

Owner

Details

Licensed MIT
Published a year ago
Updated 14 days ago