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Legacy Mipmaps
Adds Legacy Console Mipmaps to Java Edition!
Comparison
Here is a comparison of Java's normal mipmapping and Legacy Mipmaps.
Programmer Art
Programmer Art with the TU12+ Style
Programmer Art with the TU0 to TU2 Style
Default Textures
Default Textures with the TU12+ Style
Default Textures with the TU0 to TU2 Style
Planned Features
- Allow Resource Packs to define a specific type of mipmapping
- Allow Resource Packs to use a .mcmeta file to define a texture's mipmap (AKA manual mipmapping)
Q&A
Can I use this in my modpack?
Yes you can use this in your modpack!
Where do I create an issue?
Can you add water mipmapping opacity like in later LCE versions?
When manual mipmapping is added, yes
Can you add manual mipmaps?
In the future, yes.
Can you make it more accurate to X version of LCE?
I will try my best, but not everything be 100% accurate.
My other works
Details
Licensed GPL-3.0-only
Published 8 months ago
Updated 4 months ago