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Legacy Mipmaps

Adds Legacy Console Mipmaps to Java Edition!

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Comparison

Here is a comparison of Java's normal mipmapping and Legacy Mipmaps.

Programmer Art

Programmer Art with the TU12+ Style

PA TU5+

Programmer Art with the TU0 to TU2 Style

PA TU0toTU2

Default Textures

Default Textures with the TU12+ Style

TU5+

Default Textures with the TU0 to TU2 Style

TU0toTU2

Planned Features

  • Allow Resource Packs to define a specific type of mipmapping
  • Allow Resource Packs to use a .mcmeta file to define a texture's mipmap (AKA manual mipmapping)

Q&A

Can I use this in my modpack?

Yes you can use this in your modpack!

Where do I create an issue?

Issues

Can you add water mipmapping opacity like in later LCE versions?

When manual mipmapping is added, yes

Can you add manual mipmaps?

In the future, yes.

Can you make it more accurate to X version of LCE?

I will try my best, but not everything be 100% accurate.

My other works


Project members

Legacy Projects

Legacy Projects

Organization

Details

Licensed GPL-3.0-only
Published 5 months ago
Updated a month ago