Silkablooie

Silkablooie

Mod

Creepers may drop TNT when killed by a player with a Silk Touch pickaxe.

Client and server CursedGame Mechanics Mobs

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Overview

How could he be both so controversial and so, so wrong?

This mod adds the tools to allow certain mobs (such as creepers and as of 1.19.2, spiders) to drop specific bonus items if killed by pickaxes enchanted with Silk Touch.

By default, creepers have a 35% chance of dropping TNT. Spiders have a 35% chance of dropping cobwebs, and cave spiders have a 70% chance.

Datapack-ability

There are two tiers of entities for TNT droppers and cobweb droppers, with different probabilities of dropping their respective goods (determined via the config). This leaves modpack devs with four total tags to work with. They can be replaced via datapack with the following tags in the namespace silkablooie/tags/entity_types:

tnt_droppers, advanced_tnt_droppers, cobweb_droppers and advanced_cobweb_droppers.

By default, the advanced title is reserved for more challenging variants such as cave spiders, cave creepers from Creeper Overhaul, or deepers/peepers from Caverns & Chasms.

Config

You can configure the percent chance of the bonus drop occurring with each of the four tiers.

In addition, there is some extra compatibility with Savage & Ravage, wherein enabling "SNR optional compat" allows specifically creepers to drop spore bombs instead of TNT.


Requires Blueprint 6.2.0+. Optional compatibility is included for Savage & Ravage, Caverns & Chasms, Creeper Overhaul, and Neapolitan.

Feel free to direct any tweaks/suggestions towards the issue tracker. Thank you!


Project members

davigj

Owner

Details

Licensed MIT
Published 3 years ago
Updated 9 months ago