This mod depicts overexaggerated, cartoony pixel blood and violence; if that's too mature for you, don't play it.
ULTRACRAFT
Mankind is Dead. Blood is Fuel. Hell is Full.
This Mod is a Tribute to the Game ULTRAKILL by Arsi "Hakita" Patala.
Contents
- 7 Levels
- A Soundtrack
- Cybergrind
- UltraHUD
- Node//Block based Scripting System to make functional Levels like in Ultrakill
- Blood (and a lot of it too!)
- All Prologue and Limbo Enemies
- 19 Weapons (Revolver Variants + Slab, Shotgun Variants & Machine Sword, Nailgun Variants, Flamethrower, Soap, and an original one)
- Parry and offhand Punch Mechanic
- Ultrakill movement tech (enter High Velocity mode pressing V) (even including things like Wall-Jumps, Alternate Underwater Physics and Slam Storage)
- A bunch of Blocks and Items
- Lots Settings for Server/World configuration
- Intro sequence and Custom Main Menu Backgrounds (toggleable)
- Structures
- Customizable Wings
- Almost too Customizable Terminals
ULTRACRAFT Discord
Join our community-run Discord Server to connect with other fans of the mod and discover Modpacks and Servers using it!
https://discord.gg/BWcnACAvHC
V2.2.0 Release Trailer
Other Information
The mod is fully Server compatible; for serverside config stuff gamerules are used. (they all start with an "ultra-" prefix to make them easier to find)
Some Items have hidden lore. This is usually Jokes or dev Comments. To see it, press F3+H to enable advanced tooltips.
Currently the mod isn't integrated into normal gameplay that much. Enemies don't spawn in the world, Some items aren't obtainable in survival, etc. I plan on changing that in a future update.
Feel free to put this mod in modpacks, but I wouldn't recommend doing so as it's a bit unstable and probably won't mesh well with many other mods lol