This mod adds curvy pipes to Minecraft. It allows you to create arbitrary curve shapes.
Pipes from this mod aren't block-based: you can place pipes in-between blocks, and even fit multiple pipes within the same block.
Curvy pipes have full collision physics support. Here's a circular animal pen made of pipes, and a ramp you can walk on.
Item pipes can filter and regulate items. They can either actively push items to other pipe ends (Extract Mode), or actively pull items from other pipe ends (Retrieve Mode). Fluid pipes can filter specific fluids.
Pipes can pass through unloaded chunks, and will function normally as long as the machines they attach to are loaded.
GregTech Integration: if you have GTCEu Modern installed, all GTCEu's EU wires and cables can be made curvy by using them in off-hand. The curvy cables work similarly to the original cables: they have EU loss as shown in the tooltip, and will burn up if you overload them. Similarly, all item and fluid pipes from GTCEu can be made curvy, and the fluid pipes will follow the same temperature & material restrictions specified by the GTCEu pipes.
This mod is still in active development. A more advanced logistics system, more performance optimizations and integration with other content mods are planned for the future.
Known Incompatibilities
- Entity collision physics won't work if "Radium" is installed.
- Won't launch if some version of the "Physics Mod" is installed.
Additional Info
- Most of the mod's functionalities are implemented in Rust compiled to native code, rather than Java.
- Supported platforms: x64 Windows, x64 Linux, ARM64 Linux, ARM64 Android (Pojav), x64 MacOS, ARM64 MacOS (Apple Silicon).
- 32-bit platforms will not be supported.
- Pipe types and recipes are customizable for modpack use. See
config/curvy_pipes_default.yaml
for details. - Feel free to redistribute or use in any modpack.
- Join the Discord if you have any other questions or suggestions.