Trees Make Sound
Not a chunk-loader! Simulates the result of certain things when players return to them (e.g. furnaces smelting, crops growing, campfires cooking, etc.).
Heavily Inspired by Presence Not Required Mod
What Does It Do?
This mod is aiming to solve the problem that chunk-loaders introduce, which is lag (given enough of them). Regardless of lag, it also makes sense that things like crops growing, furnaces cooking, and other things still happen even when nobody is there. It helps make the world feel more lively and full. Well, that's what this mod does. Except it does so without requiring chunks be loaded, instead this mod marks down the time a chunk is unloaded and use that to calculate what should have happened between then and the time a player returns.
Simulates
The following checked off items are things that get simulated in the latest version of the mod:
- ✅ Bamboo
- ✅ Cactus
- ✅ Campfire Food Cooking
- ✅ Chicken Eggs
- ✅ Farm Crops (only tested for vanilla)
- ✅ Furnaces (all types)
- ✅ Mob Age
- ✅ Nether Wart
- ✅ Sugarcane
- ⬜ Brewing Stands
⬜ It's planned for a later version.
Planned Features
- ✅ Configuration of Individual Simulations
- ⬜ More Advanced Simulation
List excludes unchecked boxes in simulates list.
Known Issues
These are known problems in the latest version of the mod.
- ⬜ Furnaces may stay visibly lit even when done
- ⬜ Simulations don't happen in spawn chunks since spawn chunks do not unload
✅ Fixed in latest version
If a tree falls in a forest and no one is around to hear it, does it make a sound?