🌍 Granular Gamerules
Grants you more control over the vanilla game rule system by:
- Breaking up some of Minecraft's most overloaded game rules, such as
mobGriefing
,doMobSpawning
oruniversalAnger
, into deferrable sub-rules. - Adding smaller utility rules such as turning off thunder or removing underground players from the sleep vote.
- On dedicated servers, allowing some common properties in
server.properties
to be changed via fake game rules, such aspvp
orenableCommandBlock
.
These are all done in a way that doesn't break datapacks, mods or server plugins that change game rules, while letting you 'pin' features on or off.
There are 33 new sub-rules; for a full description of each see the Wiki.
Full list of rules
- mobGriefing
- creaturesEatPlants
- creepersDestroyBlocks
- endermenMoveBlocks
- enderDragonDestroysBlocks
- evokersWololo
- ghastsDestroyBlocks
- itemsTakenByAllays
- itemsTakenByPiglins
- itemsTakenByOthers
- mobsCrushTurtleEggs
- mobsTrampleFarmland
- ravagersDestroyPlants
- silverfishEnterStone
- silverfishWakeFriends
- snowGolemsLeaveTrails
- withersDestroyBlocks
- zombiesBreakDoors
- doMobSpawning
- creature
- monster
- ambient
- waterCreature
- undergroundWaterCreature
- waterAmbient
- axolotl
- universalAnger
- bees
- endermen
- ironGolems
- llamas
- piglins
- wolves
- zombifiedPiglins
server.properties
psuedo-gamerules- pvp
- allowFlight
- enableCommandBlock
- maxPlayers
- spawnProtection
- simulationDistance
- viewDistance
- entityBroadcastRangePercentage
- doWeatherCycle/enableThunder
- playersSleepingPercentage/countUnderground
🛌 New Miscellaneous Rules
Granular Gamerules adds a couple new rules you might find yourself wanting:
- Removing underground players from the sleep vote - no longer prevented from sleeping due to miners.
- Disabling thunder from the weather cycle.
These are disabled by default, and details are available on the wiki.
🖥️ Dedicated Server Rules
You may have setup a dedicated server and realised you forgot to change some settings in server.properties
. Granular Gamerules lets you change several of these in-game via psuedo-gamerules:
pvp
allowFlight
enableCommandBlock
maxPlayers
spawnProtection
viewDistance
simulationDistance
entityBroadcastRangePercentage
These are backed by the actual server.properties
file, and will update the file on change.
👩👧👦 Sub-Rules (Datapack & Server Plugin backwards compatibility)
Granular Gamrules lets you change parts of gamerules when you need them. Other parts will follow the parent gamerule until they are changed.
For example, if you wanted to specifically stop creepers blowing up blocks, you'd use /gamerule mobGriefing/creepersDestroyBlocks false
. Other mobGriefing sub-rules such as Zombies breaking doors, will follow the parent /gamerule mobGriefing
until changed.
🛠️ Install & Requirements
Can work server-side only, in the case of dedicated servers.
Granular Gamerules requires Fabric API and YACL, and should be good to add or remove to an existing world.