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ULTRACRAFT 1.20.1-1.1.2

Changelog

Major Changes

  • Added Tundra and Agony Enemies
    • to summon using commands, use /ultrasummon "tundra//agony" <pos> <yaw>!
  • Added Command /ultrasummon for special enemies (currently only tundra//agony)
  • Fixed a bunch of Marksman issues
    • Ricoshots from players used to target Players even if PVP is disabled.
    • Coins used to explode when hit by Sharpshooter alt fire.
    • All Players now see a particle when a ricoshot targets a player; only the targeted Player sees it in red and hears the warning sound though.
    • Coins came back down when punched into the sky.
    • Coin Item punch counter stored final damage instead of the actual punch Count.
    • removed Coin Item hidden lore since it's been found immediately lmao
  • Pump Shotgun Overcharge Self-Damage can now be avoided using a Dash
  • Sharpshooter alt fire now slightly auto-aims for nearby targets
  • Sliding out of a Slam Storage landing now gives a speed boost

Settings and Gamerules

  • Added "Hide Wings" Setting

Tweaks

  • Made some Coin Throw Velocity weirdness slightly less weird
  • Changed the Second window for Coin splits; It is now after the Coin exists for 20 ticks (1 second) instead of when it goes below its spawn Height
  • Decreased Pump Shotgun Cooldown
  • Stamina no longer regenerates while Sliding
  • Tweaked Velocity increase for slide jumps

Minor Changes

  • Added Recipes for the new Weapon Variants
  • Made Pump Shotgun alt fire holdable (hold to keep pumping)
  • Fixed Damage tilt freaking out during Time Freezes
  • Fixed Dashing being possible when there's not enough space to stand normally
  • Coins and Core Ejects now ignore Fluid Slowdown
  • Core Ejects now immediately explode when touching lava
  • Fixed Marksman Texture issue (Coin display was off if the item wasn't in the Players Main Hand)
  • Fixed optional Resourcepack

Files

ultracraft-1.20.1-1.1.2.jar(3.37 MiB) Primary Download

Project members

absolutelyaya

Owner

Details

Licensed MIT for Code and CC BY NC 4.0 for Art Assets
Published a year ago
Updated a month ago