Accessories

Accessories

Mod

A extendable and data-driven Accessory Mod for Minecraft

Client and server AdventureEquipmentLibraryUtility

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Accessories Neoforge 1.1.0 Beta 3 for 1.20.1

Changelog

This update contains a new screen variant and many previous fixes for 1.20.1.

Features:

  • [NEW] Experimental bulk screen with customization for widget positions, sizes, and even a built-in dark mode
    • Designed to work with other entities like horses, dogs, and more
  • [NEW] Built-in support for cosmetic armor for players, horses, and even your dog!
  • Refactor the config screen and adjust the format to be cleaner
  • Move death drop code to specific method calls and events to be more compatible with grave or corpse mods

Fixes:

  • Fix possible crash for Sodium 6.0 by adding direct support for such
  • Fix issues with checking unused slots was imperfect leading to some slots being ignored
  • Fix issues with drop rule override not being properly handled
  • Fix issues related to quick equipment being allowed for all accessories even if such is disabled
  • Fix issues related to slot attribute methods not returning holder
  • Fix issues with not setting the SlotReference within the attribute to get a callback

API:

  • Add the ability to register a given accessory item as armor rendering
  • Use Neo Attribute API for formatting attributes
  • Pass Loot context for LootingAdjustments API and deprecate old API
  • Add initial Data Generation API

Files

accessories-neoforge-1.1.0-beta.3+1.21.1.jar(10.34 MiB) Primary Download