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Changelog
This update contains a new screen variant and many previous fixes for 1.20.1.
Features:
- [NEW] Experimental bulk screen with customization for widget positions, sizes, and even a built-in dark mode
- Designed to work with other entities like horses, dogs, and more
- [NEW] Built-in support for cosmetic armor for players, horses, and even your dog!
- Refactor the config screen and adjust the format to be cleaner
- Move death drop code to specific method calls and events to be more compatible with grave or corpse mods
Fixes:
- Fix possible crash for Sodium 6.0 by adding direct support for such
- Fix issues with checking unused slots was imperfect leading to some slots being ignored
- Fix issues with drop rule override not being properly handled
- Fix issues related to quick equipment being allowed for all accessories even if such is disabled
- Fix issues related to slot attribute methods not returning holder
- Fix issues with not setting the
SlotReference
within the attribute to get a callback
API:
- Add the ability to register a given accessory item as armor rendering
- Use Neo Attribute API for formatting attributes
- Pass Loot context for
LootingAdjustments
API and deprecate old API - Add initial Data Generation API
Files
accessories-neoforge-1.1.0-beta.3+1.21.1.jar(10.34 MiB) Primary Download
Featured versions
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Wisp Forest
Organization
miscellaneouszeal
🎨 Artist
chyzman
🧀 Render Man
Blodhgarm
🩸 Head Dev
Details
Licensed MIT
Published 8 months ago
Updated 27 minutes ago