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Changelog
1.3.8+mc1.21.1
- Lock the Immersive Engineering cloche compat recipes behind a mod loaded condition
- Add the stairs, slabs and walls to the appropriate block/item tags
- Change the sound type of the casing blocks to match material used in the recipe
- Change the sound type of some machines to use the metal sound
- Change the sound type of crystal blocks / Clusters
- Allow seeds and crops to be composted
- Add the tiny coal and charcoal to the furnace fuel datamap
- Fix one of the Engineer House blocks being the wrong block
Dependencies
Details
Licensed MIT
Published 5 months ago
Updated 2 days ago