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[Fabric] Ad Astra 1.15.18

Changelog

WARNING

This is a beta release. If you're updating from 1.15.5 or below, please back up your world and expect the following breaking changes:

  • Sliding doors will break and need to be placed again.
  • Launch pads will break and need to be placed again.
  • Cables and fluid pipes will break and need to be placed again.
  • All machines will lose their items, energy, and fluid contents.

See https://modrinth.com/mod/ad-astra/version/1.15.7 for the full changelog.

Changes

  • Added platform fluid tags.
  • Fixed Ad Astra using a shared property object for all metal blocks, causing them to have properties like no occlusion when they should have it.
  • Fixed fences and fence gates being rendered as full blocks in the inventory (#472).
  • Fixed planet stones dropping itself and not the cobblestone variant.
  • Fixed Lunarian having no translations (#476).
  • Fixed random accessed from netty thread crash when orbit sounds play. (#473).
  • Fixed The Ti-69s red and green lights being swapped from the item texture (#479).
  • Added painting translations (#485).
  • The Nasa workbench now works with recipes with less than 14 ingredients (#483).
  • Prevent configured pipes from resetting on neighbor update (#484).
  • Fixed machines and cables input/output energy to the wrong side of blocks adjacent (#467).

Files

ad_astra-fabric-1.20.1-1.15.18.jar(6.93 MiB) Primary Download