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Aerial Hell 0.7.1

Changelog

Hello !

BoooOoOo ! The Shadow Update is now available ! Be careful, shadow biomes gain power for Halloween!

Trailer :

News : Shadow update !

  • Shadow corruption behavior : Shadow biomes are now spreading naturally !
  • Added Reactors blocks (activable with fluorite / shadow shards)
  • Fight corruption with fluorite blocks or light reactors
  • Spread corruption with shadow blocks or shadow reactors
  • New Shadow Bind effect, allowing you to switch shadow / light biomes. You can see clearly in shadow biomes, but no longer in "light" biomes !
  • Change your perspective by equiping a full Shadow Armor, giving you the new Shadow Bind effect

Warning : equiping / unequiping a full shadow armor will cause a texture reload (loading screen).

  • Light projectile (from Light Sword/Axe) will purify blocks on its way
  • Shadow projectile (from Lilith) will shadow corrupt blocks on its way
  • Added Shadow logs / leaves variants for all "light" trees
  • Added hollow log / leaves variants of all shadow pines
  • Added Shadow Stone block
  • All Shadow eye log will no longer open their eyes at the exact same time
  • Added Custom biome bend for Slippery Sand color (shadow biome bend)

Bugfixes :

  • Water lake feature now generates (edited generation)
  • Fixed horizontal eye shadow pine log not using eye texture
  • Fixed shadow grass ball / grass ball models
  • Re-implemented Vulnerability (effect) overlay

Unused yet :

  • Dimension Shatterer projectile (+temporary intangible block and blockentity)

Files

aerialhell-0.7.1_neoforge1.21.1.jar(60.79 MiB) Primary Download

Project members

nicochart

Owner

Details

Licensed CC-BY-NC-SA-4.0
Published 2 years ago
Updated 2 months ago