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Changelog

v.0.0.4

  • Moved all animations to triggers instead of controller checks

Known WIP things left to do: - Graboids need extra hitboxes. - Graboids are missing extra attacks (grabbing). - Graboids are missing breaking blocks when attacking (biting/grabbing) - Graboids digging in and out need some more tuning turning to only render when digging up/derender when digging down. - 8 Gauge reload animation is a place holder and will be replaced. - Blasters flying off needs finished.

Files

aftershock-1.20.1-0.0.4.jar(574.66 KiB) Primary Download

Project members

AzureDoom

Owner

Wolverbyte

Modeler

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated a year ago