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Changelog
Changes:
- Changed 'fallback textures' to use full biomes instead of texture sets, giving them elevation
- Assigned fallback biomes for all vanilla, conventional (fabric), and forge biome tags.
- Improved the logger messages to better indicate when fallback biomes are being used (for modpack / resource pack devs)
- Generally, this means that biome mods are now compatible outright, they'll just have varying texture accuracy
Here's an example for traverse and terrestria:
Yes, we lied and realised we could do this right away - have fun playing with modded biomes!
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v1.4.2
Dependencies
Files
antique-atlas-1.4.2+1.20.jar(1.86 MiB) Primary Download
Details
Licensed LGPL-3.0-or-later
Published a year ago
Updated 5 days ago