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Changelog
Changes:
- Reimplement marker clipping, and add a near-clip to village markers, removing them when the map is fully shown.
- Re-add village structure priority, preventing "all-path villages" (oops)
- Adjust a couple of texture selections for villages
- Connect paths to village structures wherever appropriate (not desert houses - needs a different path texture)
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v2.8.0
Dependencies
Files
antique-atlas-2.8.0+1.20.jar(2.42 MiB) Primary Download
Details
Licensed LGPL-3.0-or-later
Published 8 months ago
Updated a month ago