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Arthropod Phobia Expansions and Dweller Bosses (Spider Moth)

Changelog

ArPhEx 2.4.5

Maggots renamed to Maggot Larvae for consistency. Water Roaches renamed to Roach Riverspawn for consistency. Improved running animation and textures. In future I plan to split Sun Scorpions into scorpions and sun spiders, rather than having a hybrid, so I’ll keep the name for now. Bloodworms will have a unique name format to represent them not actually being arthropods.

Millipede Marauder now targets various other creatures (as its name suggests), but not the player unless attacked.

Giant butterflies can now regenerate health slowly.

Fixed Abyssal Crystal Block name

Along with previous recent updates:

Fixes to butterfly animations.

Hotfix, placeholder entity for upcoming Draconic Voidlasher was spawning in the end - now won’t happen. Butterfly Bewitcher regular version now has just 15 health, instead of 50 like the giant version. Advancement fixes

Arphex 2.4

Brand new “Moth Moonchaser” entities added! They follow light (moving to higher light level areas or following players holding torches/lanterns). They eat carpets, both as a taming ingredient and randomly if they touch a carpet block. Tameable with carpets, plus capable of reproducing on their own to increase their population. Finally non-spider moths!

Brand new “Butterfly Bewitcher” entities added! These come in two size variants and 10 texture variants, some rarer than others. The uncommon giant butterflies are tameable and rideable! Additionally, these butterflies “bewitch” nearby entities, giving slowness. Tamed giant butterflies only give the effect when being ridden, and not to their owner.

Brand new “Millipede Marauder” added! They are neutral mobs with a special realistic ability to gain a strong resistance effect when not moving (curled into a ball). On death they drop Chitin, now a requirement in the Formic Fireblaster recipe. Plus, Rhino Beetles now drop Chitin instead of redstone.

Spider Moth Larvae now despawns upon killing a player. It was already supposed to do so.

Scorpioid now has a shadow clone form like the Spider Moth, haunting the nether. Unlike the Spider Moth, these do not stand still. They move towards you slowly.

Fire Ant glands are now edible for 10 seconds of fire resistance, like they’re supposed to be.

Ethereal Staff can now pull you downwards if you crouch while using it.

Ascendant Staff now has a new model, while the Ethereal Staff still uses the previous one, differentiating them further.

Various major improvements to both upcoming gauntlets. Upcoming Chaos Gauntlet item now also has its own unique model/texture.

Removed Dweller from Spider Moth name, just Spider Moth now for consistency.

Improved Spider Goliath and Spider Funnel attack animations and made the aggressive poses activate separately, borrowing mechanics from the new Spider Prowler.

Attack animations added for Beetle Rhino, Spider Goliath, Spider Funnel, Ant Arsonist, Centipede Stalker, and Bloodworm, with some also getting improved walking animations.

Improved some locust mechanics.

Various item names and descriptions fixed.

Dependencies

Files

ArPhEx_2.4.5_1.20.1.jar(5.52 MiB) Primary Download
ArPhEx_2.4.5_1.19.2.jar(5.51 MiB) Download
ArPhEx_2.4.5_1.19.4.jar(5.53 MiB) Download

Project members

vllax

Member

Details

Licensed MIT
Published 5 months ago
Updated 14 days ago