Changelog
Major Auditory update! The mod has received an entire rewrite with loads of new changes, fixes, and a much more extensive config!
Features:
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The mod is now data-driven, allowing for datapack or mod creators to easily add onto or modify any of the new block sound groups!
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A much more extensive config with different groups to enable or disable a bunch of features to fit your needs!
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A load of bug fixes!
New Block Sounds:
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Chorus Plants and Chorus Flowers
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Purpur Blocks
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Ice Blocks
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Mushroom Blocks and Stems
New Item Sounds:
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Weapon swinging sounds for all types of weapons, each of which are configurable!
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Reworked Bow pulling sound as well as a new Trident pulling sound!
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Shield raising sound and empty hand swinging sound
(Note: As of v0.0.3, Auditory is no longer exclusively a client-side mod and now works properly on servers! For certain sounds to work, mainly with item use sounds, the mod will need to be installed both on the server and on the client for item sounds to work on multiplayer! Other than that, block placing sounds should work normally!)
Auditory should work on all versions of 1.19, although if anyone has any issues with it working on versions prior to 1.19.2, don't beg me to backport it, I do not support older versions just because certain people refuse to update their game lol