BadOptimizations

Mod

Optimization mod that focuses on things other than rendering

Client Optimization

2.83M downloads
841 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

2.0.0 (1.19.1/1.19.2)

Changelog

Fixes

  • Fix injections at entity data getters possibly not working
  • Fix injections at tail of MinecraftClient.render not working
  • Sky color will now use a shorter function every 3 ticks to calculate its color (fixes sky color updating slowly)
  • Lowered time threshold for lightmap update cancelling (fixes block lighting updating slowly)

Removed

  • Removed MixinClientWorldCloudColor and MixinInGameHud (it had a minimal impact and broke stuff)

New stuff

  • EntityRenderers are now cached in EntityType
  • BlockEntityRenderers are now cached in BlockEntityType
  • Added some minor sky renderer optimizations (cache getSkyAngle)
  • Debug renderers (e.g. bee/keyframe renderwers) will now only be executed if theres anything to render

Files

BadOptimizations-2.0.0.jar(398.71 KiB) Primary Download

Project members

thosea

Owner

Details

Licensed MIT
Published a year ago
Updated 23 days ago