CERBON's Better Totem of Undying

CERBON's Better Totem of Undying

Mod

Improves Minecraft Totem of Undying by adding new features to it. Compatible with Curios/Trinkets API.

Client and server Game Mechanics

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BetterTotemOfUndying-NeoForge-1.20.4-2.0.1

Changelog

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[2.0.1] - 2024-01-29

Fixed

  • Should hopefully fix a mixin crash at startup

[2.0.0] - 2024-01-29

Added

  • Compatibility with Fabric and NeoForge

Changed

  • Move project to multiloader
  • Mod requires cloth config
  • Mod requires CerbonsAPI 1.1.0+

Removed

  • Food increment feature

[1.2.0] - 2023-12-31

Changed

  • Mod depends on CerbonsApi now
  • Improved void protection ability (Player does not receive slow falling effect anymore)
  • Reorganized code

[1.1.0] - 2023-09-02

Added

  • You can now add custom effects to the totem

[1.0.4] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.3] - 2023-07-13

Changed

  • Change set health config min value to 1
  • Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Files

BetterTotemOfUndying-NeoForge-1.20.4-2.0.1.jar(229.68 KiB) Primary Download

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated a year ago