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Bio Forge 1.1.1

Changelog

🦠 BioForge 1.1.1 – Changelog 🚀

✨ Major Features:

New Addon System – Create custom symptoms, debuffs, mutations, mobs, and recipes with live JSON editing!
95% Optimization Boost – Lag reduced from 200ms ➝ 10ms for smoother gameplay!
New Debug Commands – Modify viruses, add/remove traits in real time.

🔬 New Mechanics & Items:

🧴 DI Water – New crafting ingredient replacing water buckets in recipes.
🧼 Sterilization Update – Test tubes now require rinsing after ethanol coating.
🩸 Harvestable Mob Traits – Extract viral traits from sheep, cows, villagers, zombies, etc.
🧟 Permanent Zombie Virus – Causes Flesh Craving, making players hungry until they eat meat.
💊 New Drug for Paranoia – Finally, some peace of mind!

🔧 Mod Compatibility & Additions:

🔖 Tags for Recipes – Every recipe now uses tags instead of items for better modpack integration.
🛑 New Tag to Fix Backpack Mods – Prevents virus serialization issues in items.
🦠 New Content: 1 Symptom, 3 Debuffs, 2 Bad Mutations, 5 Good Mutations.

🖥️ Multiplayer:

🎮 Fully Multiplayer-Compatible! (Medical HUD addons won’t be visible on servers.)

📖 Addon-making guide coming soon to the wiki – stay tuned! 📚

Files

BioForge 1.1.1 1.20.1 Forge.jar(15.11 MiB) Primary Download

Project members

Jenki

Member

Details

Licensed ARR
Published 3 months ago
Updated 6 days ago