Changelog
🦠 BioForge 1.1.1 – Changelog 🚀
✨ Major Features:
✅ New Addon System – Create custom symptoms, debuffs, mutations, mobs, and recipes with live JSON editing!
✅ 95% Optimization Boost – Lag reduced from 200ms ➝ 10ms for smoother gameplay!
✅ New Debug Commands – Modify viruses, add/remove traits in real time.
🔬 New Mechanics & Items:
🧴 DI Water – New crafting ingredient replacing water buckets in recipes.
🧼 Sterilization Update – Test tubes now require rinsing after ethanol coating.
🩸 Harvestable Mob Traits – Extract viral traits from sheep, cows, villagers, zombies, etc.
🧟 Permanent Zombie Virus – Causes Flesh Craving, making players hungry until they eat meat.
💊 New Drug for Paranoia – Finally, some peace of mind!
🔧 Mod Compatibility & Additions:
🔖 Tags for Recipes – Every recipe now uses tags instead of items for better modpack integration.
🛑 New Tag to Fix Backpack Mods – Prevents virus serialization issues in items.
🦠 New Content: 1 Symptom, 3 Debuffs, 2 Bad Mutations, 5 Good Mutations.
🖥️ Multiplayer:
🎮 Fully Multiplayer-Compatible! (Medical HUD addons won’t be visible on servers.)
📖 Addon-making guide coming soon to the wiki – stay tuned! 📚