Biomancy

Biomancy

Mod

Biopunk inspired tech-magic mod that has a fleshy art theme....

Client and server CursedEquipmentMagic MobsTechnology

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Biomancy 2.8.1.0

Changelog

âš  BREAKING CHANGES

  • refactor cradle tribute api
  • rework nutrients api
  • rework Nutrients handling and add fluid fuel support
  • refactor living tools
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe
  • migrate Despoil Loot from entity tags to loot-table driven approach
    • removes the following EntityType tags: sharp_fang, sharp_claw, sinew, toxin_gland, volatile_gland, bile_gland, bone_marrow, withered_bone_marrow

Features

  • update zh_cn translation (#131) (82de348)
  • add Acolyte Armor (173d431)
  • add Biometric Membrane (6c469a3)
  • add Caustic Gunblade (7ef4c3d)
  • add Chrysalis Block (701fc0f)
  • add Gastric Acid Juice (ca96c78)
  • add Mob Essence (81d8fc4)
  • add mob Essence Extractor (b2e6a07)
  • add Modular Larynx (d967c71)
  • add Ornamental Flesh Slab (c2c717d)
  • add Self-Feeding enchantment (28bdfca)
  • add Smooth & Porous Primal Flesh variants for blocks, slabs, stairs and walls (db8c38e)
  • add Surgical Precision enchantment (63c2404)
  • add The Thorn shield (c0cbda7)
  • alexs-caves: change decomposer recipe result for sea pigs (c9d846d)
  • buff: change the Ravenous Claws damage from generic to bleed (5e738a5)
  • buff: increase Ravenous Claws attack damage by 0.5 points (cf14b23)
  • buff: increase repair value of nutrients for living items (0745169)
  • buff: make bleed and acid damage bypass Invincibility-Frames (4af9092)
  • buff: make Primordial Core crafting recipe cheaper (ed00205)
  • change attack reach indicator of Ravenous Claws (f5a35aa)
  • change decomposer recipe output for any Eggs from Mineral Fragments to Hormone Secretions (70b096b)
  • improve filtering of items that can't be eaten by the cradle (20d96c3)
  • improve tooltips looks & readability by removing the horizontal rule bar (7e57616)
  • include primal flesh variants in flesh mound growth (e90cca9)
  • increase anomaly spawn chance of Cradle by 2% (b757c6c)
  • make all bio-machines fluid fuel consumers (IFluidHandler Capability) (5255124)
  • make despoil loot-table driven where each mob has its own loot-table (94594ab)
  • make it possible to also collect acid from Primal Orifices with glass bottles (3e72747)
  • make Primal Bloom mineable with shears or silk-touch (6107eb5)
  • make Primal Bloom placeable on all primal block variants (6da7fec)
  • make Suspicious Stew a valid source of life energy for the Primordial Cradle (460119e), closes #125
  • make the durability bar always visible for living tools without max nutrients (3f9f310)
  • move the ravenous claws hud element below the crosshair (0dc1726)
  • nerf: consume extra nutrients/charge when triggering abilities of the Ravenous Claws (547263e)
  • nerf: decrease value of Suspicious Stew for cradle sacrifices (c58a791)
  • nerf: reduce nutrients fuel value of everything (622dd0c)
  • nerf: prevent insertion of Bundles into storage sacs (ece087b), closes #121
  • nerf: reduce digester recipe output for nether wart blocks (86ca22b)
  • nerf: reduce max stack size of Storage Sac to 1 (d9aa2ce)
  • nerf: replace Nutrients with Nutrient Paste in crafting recipes (cdf1396)
  • nerf: re-balance digesting recipes (nerf cocoa beans, bamboo, melon, pumpkin, cake, etc.) (fa0c900)
  • reduce hostile spawn chance of Cradle by 15% (603e387)
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe (13751f6)
  • remove entity tags for despoil loot (a15aa1f)
  • remove experimental Toxicus & Bile-Spitter items (8d4817e)
  • remove Nutrients to Nutrient Paste recipe (432dace)
  • rename Acid fluid to Gastric Acid (8943ad0)
  • show nutrient fuel value of items inside bio-machine GUIs (1437cd6)
  • slightly tweak cradle behavior and limit Cradle attack on failure to sacrifices with high hostility (0db6ece)
  • tweak advancements (1d23c35)
  • tweak decomposing recipes (nerf golden carrot & golden apple; buff magma cream) (b24c330)
  • tweak Primordial Core recipe (7a57ec6)
  • tweak which enchantments can be applied to living tools (ba83959)
  • change the requirements of the Kitty Cat advancement to also trigger for ocelots (8bc8696)
  • add not_removable_with_cleansing_serum mob-effect tag (ed6d65a)
  • add living tools with max nutrients amount to creative tab (78283de)
  • add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item (e5155ac)
  • add crafting recipes for smooth and porous variants of primal flesh (7d03e2b)
  • add distinct block model for Primal Orifices that are half full (1a69683)
  • update Bloomberry texture (43b3e93)
  • update chrysalis textures (2d83670)
  • update Extractor texture (e6d8497)
  • update Flesh Door textures (6a029f5)
  • update Modular Larynx model (ca6bafb)
  • update nutrient paste & bar textures (cf3ffa4)
  • update Primordial Flesh Blob textures (b5a8283)
  • add backwards compatibility for the removed bio-forge tab (abf2202), closes #118

Bug Fixes

  • add missing translation strings for death messages (7c1614f), closes #123
  • fix acid fluid applying potion effects to spectators (12db02a)
  • fix block placement preview render not working for primal & malignant slabs (c156829)
  • fix crash when placing down a Primordial Cradle (0ae4d37)
  • fix Fleshkin Chests being breakable by block breaker machines (e.g. Create Drill) (54616d4), closes #109
  • fix maw hopper stealing items from villagers & witches (db7621b), closes #122
  • fix missing acid bucket pickup sounds (ff80b23)
  • fix missing translation for fleshkin eat sounds (b7b37a4)
  • fix mixin incompatibility with Apothic-Attributes mod (6a2aeb3)
  • fix the glowing eye of the Primordial Cradle not displaying the correct amount of life energy (a215ec9)
  • properly fix block tinting issues (35842f6)
  • remove ability to enchant living tools and armor with unbreaking (59aba3f)
  • remove biomancy's stonecutting recipes from the minecraft namespace (7a332fb)
  • try to fix the rare issue where the Cradle Chamber is unable to form a floor by lowering Acid Chambers by 0.25 units (4864f6d)

Files

biomancy-forge-1.20.1-2.8.1.0.jar(4.32 MiB) Primary Download

Details

Licensed MIT
Published 2 years ago
Updated a day ago