Butchery

Butchery

Mod

An immersive way of harvesting mobs

Client and server AdventureCursedDecorationEquipmentFoodGame MechanicsMagic MobsStorageTransportationUtility

35.0k downloads
150 followers
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Butchery 2.7.8

Changelog

New Carcasses/Corpses: Added player corpses - When a player is killed it drops their corpse, some dye and string because when killed their skin comes off. (I just don't know how to get and apply player textures to models, yet🙃) Piglins Zombie Piglins

Added: Added 2 new config options to enable/disable sulfur ore and salt generation. (default is enabled) Added new icon overlays to help new players understand how to use the mod (can be disabled in the config) Added Vampirism Compat: Added butchery meats and organs to Vampirism grinders accepted items. Added Russian translation (Credits to Hichi) Added config option to disable organ drops Custom bucket used for collecting salt water. Using a vanilla bucket to collect salt water can be disabled in the config now and butchery's own bucket can be used instead.

Fixes: Fixed issue with disabling individual carcasses/corpses not working Fixed issue with skinning mobs Fixed butcher enchantment issues. This can be placed on: Swords, axes, bows, crossbows and tridents.

Changes: Changed how salt and sulfur generate Revisited some of the butchery meats nutritional values

Files

butcher-2.7.8-neoforge-1.21.1.jar(21.14 MiB) Primary Download

Project members

spectrejks

Member

Details

Licensed ARR
Published 10 months ago
Updated 14 days ago