Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

Mod

A Fabric mod designed to improve the chunk performance of Minecraft.

Client or server Optimization

4.83M downloads
3,514 followers
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0.2.0+alpha.11.57 devbuild for 24w06a

Changelog

This version is uploaded automatically by GitHub Actions.

Changelog:

  • bceebe5c fix(pain): log changed config and worker parallelism during startup - ishland
  • 5a0e8790 fix: uncapped render distance reset - ishland
  • 8f0dd51a fix: MC-263340 reintroduced when threaded worldgen is disabled - ishland
  • cd4b0de1 new: use FlowSched for task scheduling (#256) - ishland
  • 998dc47c perf: consolidate light update notifications - ishland
  • 2672e796 perf: thread postComplete for full chunk conversion with asyncScheduling - ishland
  • d801a3b4 refactor: use ModifyReturnValue for enhanced autosave - ishland
  • ca66ce9f build: fix buildscript for codemc - ishland
  • cdfac9be perf: reduce executor locking contention - ishland
  • f8c56584 fix: mitigate race condition in onChunkStatusChange callback - ishland
  • a43e6377 chore: 2024 - ishland
  • f02b51ab change: hide BE mismatch warning behind flag - ishland
  • 7c8453aa change: lower requirements for parallelism and render distance - ishland
  • 2e0009ef new: check for async entity loading and unloading - ishland
  • b1a279df build: 24w06a - ishland
  • b46a3d83 Merge branch 'ver/1.20.4' into ver/1.20.5 - ishland

Files

c2me-fabric-mc24w06a-0.2.0+alpha.11.57.jar(1.2 MiB) Primary Download