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Changelog
C2ME 0.3.1 for Minecraft 1.21.4 is released
Brief changelog:
- new: scalable no-tick view distance, allowing 300+ render distances
Also heavily increased the loading speed of no-tick chunks. - new: basic deadlock debugging facilities
- new: strict detection for scheduled tick access
- perf: turn fluid postprocessing into scheduled tick
- perf: allow unloading to be cancelled
- fix: lighting desync with notickvd
- fix: sync block entities when postprocessed
- fix: ghost mushroom outside of simulation distance, again
- fix: handle reentrance in
ServerEntityManager#unloadChunks
- fix: prevent stalling when syncing player tickets
Files
c2me-fabric-mc1.21.4-0.3.1.0.jar(4.44 MiB) Primary Download
Details
Licensed MIT
Published 3 years ago
Updated 3 days ago