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CC: Androids 1.0.2

Changelog

The mod's items have been moved to their own creative tab!

Added a new Wrench item that can be used to craft components and deconstruct androids to get your precious resources back!

Androids now drop half of the resources used to build them when they die. (Including their CPU and core)

All android types now have their own spawn egg for creative users.

Updated the components sprite to (hopefully) look better.

Added three new item tags for fuel determining how much fuel an item gives an android:

  • minor_android_fuel -> 10
  • medium_android_fuel -> 80
  • major_android_fuel -> 800

API Changes:

  • removed uninformative return messages from some functions
  • getClosestMobOfType has been shortened to getClosestMob

Fixed:

  • android.getItemInStash throwing exception when index was out of bounds
  • messages sent by androids not displaying their name correctly
  • misaligned indexes with android stash androids being able to use ANYTHING as fuel (oof)

Compatibility:

  • Androids now use a SimpleInventory for their inventory stash instead of a DefaultedList

Files

cc-androids-1.0.2.jar(235.94 KiB) Primary Download

Project members

ThunderBear

Member

Details

Licensed CC-BY-NC-4.0
Published 17 days ago
Updated 7 days ago