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[1.19.3] Cherry Blossom Grotto - v1.2.0

Changelog

This version adds a new dependency to handle entity animation: Geckolib

Adds a new entity to the mod, the tanooki. The tanooki has the following behaviours:

  • It is currently a totally passive mob, it attacks nothing and never fights back when attacked
  • If attacked it will scurry away from the asailant at a very high speed
  • It can be tempted into following the player with practically any food item in the game
  • It can be fed any food item to initiate breeding when near another tanooki
  • The tanooki has a list of desired items that it will run and scoop up if dropped into the world. These items are not deleted from the world but stored in the tanooki's inventory. The tanooki's inventory will be dropped on death like a player's would.
  • Tanooki's have a random chance of dropping any valuable item upon death, even if their inventory is empty.
  • Tanooki's spawn in any of the cherry blossom biomes in this mod.

Improvements, mostly visual, to the cherry blossom petals:

  • Cherry blossom petal particle textures are doubled in size and have more detail now thanks to new textures
  • Cherry blossom leaves spawn petal piles at half the speed now
  • Cherry blossom petal item texture was improved
  • Added a fourth cherry blossom petal particle texture
  • Pink dye can now be crafted from cherry blossom petals

Other additions in this release:

  • Some minor refactor to improve entity initialization.
  • Fixed spawns of the koi pond town center. This will now have a chance of spawning in villages again

Files

cherryblossomgrotto-1.2.0-v1.19.3.jar(787.88 KiB) Primary Download

Details

Licensed CC0-1.0
Published 2 years ago
Updated a year ago