Changelog
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Colored portal particles are now emissive and can have their color randomized.
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Added the flips_over_upon_death and does_not_flip_over_upon_death entity tags, which determines whether a living entity does a 180-degree flip when dying (like spiders), or if it doesn't flip over at all.
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Glass and glass pane blocks now occlude faces against other blocks of the same classification.
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Standing within a fluidlogged block with water and a fluidlogged block with lava at the same time no longer spams the fire extinguishing sound.
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Carved pumpkins and mob heads now hide the player's name tag while worn.
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Added a built-in resource pack that hides carved pumpkin overlays, with planned integration with my other mod, Endless Encore.
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Added nether portal, end portal, and end gateway block items.
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Added the CustomTntBlock class, which is used to assist with creating custom TNT types.
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The /enchant command now takes an optional 'max' field in place of the level value, which sets the given enchantment to the maximum level.