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Changelog
2.0.0.7 Http Client adjustments
- Dynamically construct http client header
2.0.0.6 Auth Error Fix
- Fix an error when storing data with 2.0.0.5
2.0.0.5 No more Access Token
- CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead
2.0.0.4 Earlier injection point
- initialize cloud settings on the first option load up before minecraft gets fully initialized.
2.0.0.3 Gui Scale Fix
- fix a small bug where the loaded gui scale won't get applied to the minecraft window
- add shutdown hook to sync pending changes when minecraft gets closed
2.0.0.2 Sync Fix
- fix handler won't get initialized when no data exists
2.0.0.1 Compatibility improvements
- Remove Title Screen Listener to initialize cloud settings
- Use mixin into Minecraft to initialize cloud settings
2.0.0.0 Another Rewrite?
It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.
That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.
So here are the good news
- Improved load up speed due to async option requesting
- No log in required anymore
Files
CloudSettings-1.20.2-2.0.0.7-forge.jar(45.05 KiB) Primary Download
Details
Licensed MIT
Published 2 years ago
Updated 5 months ago