Cold Sweat

Cold Sweat

Mod

Adds a fitting and difficult temperature system to Minecraft, plus more!

Client and server AdventureEquipmentGame Mechanics

81.3k downloads
195 followers
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Cold Sweat 2.3.5

Changelog

2.3.5
!! (1.21 only) Due to a change in how armor insulation is saved/loaded, insulation data will be lost upon upgrading from a previous version. It is recommended that you temporarily remove all insulation on your armor before upgrading!

* Added an indicator to the screens of hearth-like blocks that shows if the block is being powered
- Wind, sandstorms, and tornadoes from Weather 2 will now affect the player's temperature
- Increased the maximum volume of the hearth's effect from 9000 to 12000 blocks
- Increased the maximum volume of the icebox & boiler's effect from 1500 to 2000 blocks
- Added a config option to change the effectiveness of the soulspring lamp at temperatures above the player's burning point

Fixes:
* Fixed crash when attempting to update config settings with invalid formatting
* Fixed crash when a boiler/icebox containing waterskins attempts to tick when the temperature rate is set to 0
* Fixed config-driven features stacking in effectiveness when entering multiple worlds in the same session
* Fixed hearth-like blocks' effects applying inconsistently depending on the player's position
* Fixed temperature not changing properly when the player travels underground
* Fixed config settings loading too late during world load, causing custom entity spawns (including chameleons) to not load
* Fixed adaptive insulation not adapting to the ambient temperature
- Fixed the insulation tooltip not displaying partial, negative, or large
- Fixed Spoiled compatibility causing "containerModifier" blocks defined in the Spoiled configs to not work properly
* Fixed hearth-like blocks forgetting that they are powered upon unloading and reloading the chunk
* Fixed hearth-like blocks causing chunk-loading deadlocks upon loading in some cases
- Fixed hearth-like blocks not affecting areas next to solid blocks properly in some cases
- Fixed the tooltip for food temperature always showing, even if the item has no temperature properties
- Fixed performance issues while rendering the "wetness" screen effect
- Fixed the description of "Knockback Chill" stating received knockback is reduced, rather than dealt knockback
- Fixed JSON configs containing entity requirements not properly checking dimension or biome when specified
- Fixed the wetness screen effect appearing dark when the player has night vision
- (1.20) Fixed the held item name text overlapping the player's body temperature icon when a thermometer is equipped
- (1.21) Fixed invalid formatting for the hearth's recipe causing it to be uncraftable
- (1.21) Fixed dynamic dimension_type tags not populating
- (1.16) Fixed "dimensions" field erroneously being named "dimension" in dimension temp JSON configs
- (1.16 - 1.19) Fixed JSON block temp configs not having min_temp or max_temp fields
- (1.18 - 1.19) Fixed the tooltip lines for attribute modifiers added by armor insulation rendering behind the tooltip

Technical Changes:
* Food temperature configs now stack when applied to the same item, rather than only using the first one loaded
* Renamed some field names for JSON configs to be more consistent:
- All entity requirement fields are named "entity"
- All item requirement fields are named "data"
- Affected configs: food, insulator, mount
* Biome temperatures and offsets now stack, rather than override, when applied to the same biome
- Dimension temperatures/offsets still override each other, meaning dimension temps still override everything
* Temperature region changes:
- Moved from /depth_temp/ to /temp_region/
- Temperature regions now support y-values outside the world limits
- Temperature regions now support "boundless" temp regions by omitting either the "top" or "bottom" bound
- These apply infinitely upward or downward (but not both), and have a constant temperature
* Java-based block temperatures are now loaded last to allow user configs to override them
- A registerFirst() method has been added to BlockTempRegisterEvent for BlockTemps that must break this rule and be registered first
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Files

ColdSweat-2.3.5.jar(8.07 MiB) Primary Download
ColdSweat-2.3.5-sources.jar(7.4 MiB) Download

Project members

Mikul

Owner

Details

Licensed GPL-3.0-or-later
Published a year ago
Updated 9 days ago