Changelog
Changes:
-
Added a config to only allow you to block shields when fully charged
-
Added configs to modify shield disable times, namely the base disable time, cleaving bonus per level, and defender reduction.
Changes from previous builds:
-
Added a server and client-side mod check (you now need it on both sides to connect)
-
Made attribute-adjusting configs no longer require a restart (now work upon reconnect)
-
Added Piercer, a config-specific enchantment gives 10% Armor Piercing to any weapon except for Tridents (Subject to change)
-
Added Defender, a config-specific enchantment that increases Shield Damage Protection by 1, and Sword Damage Reduction by 12.5%, also removes 0.5 seconds when your shield gets disabled.
-
Made Longswords, and all weapons with Piercer enchantment, able to disable shields, but in exchange, all damage not protected by the shield loses the Armor Piercing effect
-
Fixed an oversight where Armor Piercing would work when using a bow in your offhand
-
Buffed default Knife reach to 2.5
-
Internal fixes
-
A multitude of new configs, mostly pertaining to reach of weapons
-
Removed Block Reach
-
Fixed Missed Attack Recovery
-
Fixed a client side issue with attack speed when connecting to a dedicated server
-
Made a new config that will allow for magic attacks to not produce I-Frames