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Atlas Combat 1.20 1.1.8 Beta 9

Changelog

Changes:


  • Client side changes to make it possible to reach from the correct length

Changes from previous builds:


  • Made small hitreg tweaks (I-Frames should no longer cause ghost hits)

  • Added a config to only allow you to block shields when fully charged

  • Added configs to modify shield disable times, namely the base disable time, cleaving bonus per level, and defender reduction.

  • Added a server and client-side mod check (you now need it on both sides to connect)

  • Made attribute-adjusting configs no longer require a restart (now work upon reconnect)

  • Added Piercer, a config-specific enchantment gives 10% Armor Piercing to any weapon except for Tridents (Subject to change)

  • Added Defender, a config-specific enchantment that increases Shield Damage Protection by 1, and Sword Damage Reduction by 12.5%, also removes 0.5 seconds when your shield gets disabled.

  • Made Longswords, and all weapons with Piercer enchantment, able to disable shields, but in exchange, all damage not protected by the shield loses the Armor Piercing effect

  • Fixed an oversight where Armor Piercing would work when using a bow in your offhand

  • Buffed default Knife reach to 2.5

  • Internal fixes

  • A multitude of new configs, mostly pertaining to reach of weapons

  • Removed Block Reach

  • Fixed Missed Attack Recovery

  • Fixed a client side issue with attack speed when connecting to a dedicated server

  • Made a new config that will allow for magic attacks to not produce I-Frames

Files

Atlas Combat 1.20 1.1.8 Beta 9.jar(1.66 MiB) Primary Download

Project members

Alexandra-Myers

Owner

zOnlyKroks

Contributor

Details

Licensed GPL-3.0-only
Published a year ago
Updated 2 months ago