CorgiLib

CorgiLib

Mod

A library mod containing code used across Corgi Taco's mods.

Client and server Library

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CorgiLib-forge-1.20.1-4.0.1.2

Changelog

4.0.1.2

  • Fix Codec comments in delegated DynamicOps

4.0.1.1

  • Fix Crashing when running on MacOS

4.0.1.0

4.0.0.4

  • Fix drawRing hPct calculation in RenderUtils.

4.0.0.3

  • Fix RenderType in RenderUtils.

4.0.0.2

  • Improve Draw Ring method.

4.0.0.1

  • Add Render Utils
  • Add the ability to register packets under other name spaces in a reverse compatible way.

4.0.0.0

  • Update to 1.20.1

3.0.0.0

  • Update to 1.19.4

2.0.0.0

  • Update to 1.19.3.

1.0.0.33

  • Clean up message when config reading fails.

1.0.0.32

  • Use delegate's listBuilder & mapBuilder in FromFileOps.

1.0.0.31

  • Better checks and exceptions for TreeFromStructureNBTFeature.

1.0.0.30

  • Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.

1.0.0.29

  • Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.

1.0.0.28

  • Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.

1.0.0.27

  • Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.

1.0.0.26

  • Only post process if the placed state has distance property in TreeFromStructureNBTFeature.

1.0.0.25

  • Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.

1.0.0.24

  • Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.

1.0.0.23

  • Change chunk storage format to our own compound tag to easily isolate our chunk tag data.

1.0.0.22

  • Use moving position when checking for ground instead of constantly checking the same position.
  • Don't use heightmap to determine if the trunk is on the ground.

1.0.0.21

  • Water log leaves placed in water by TreeFromStructureNBTFeature.

1.0.0.20

  • Actually add scheduled random ticks to LevelChunk from ProtoChunk

1.0.0.19

  • Don't random tick in LevelChunk constructor.

1.0.0.18

  • Add schedule random ticks system to update grass blocks under logs.

1.0.0.17

  • Try and fix ticking dirt blocks under filled logs.

1.0.0.16

  • Invert check for ground when filling logs under for trees.

1.0.0.15

  • Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.

1.0.0.14

  • Get logs from the trunk palette correctly.
  • Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.

1.0.0.13

  • Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.

1.0.0.12

  • Fix StructureBoxEditor

1.0.0.11

  • Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.

1.0.0.10

  • Place leaves on trunks.

1.0.0.9

  • Fix canopy anchor pos.

1.0.0.8

  • Add the ability to use yellow wool to anchor canopies from trunks.

1.0.0.7

  • Switch to Access Transformers/Wideners.

1.0.0.6

  • Use correct /corgilib worldregistryexport command data export path.
  • Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.

1.0.0.5

  • Fix & optimize /corgilib worldRegistryExport command.

1.0.0.4

  • Register AnyCondition condition.
  • Better registry ID for IsMobCategoryCondition.

1.0.0.3

  • Prevent duplicate initializations on fabric.

1.0.0.2

  • Relocate Jankson on forge build.

1.0.0.1

  • Allow CorgiLib Fabric to be initialized from elsewhere.
  • Clean up network package.

1.0.0

  • First Release.

Files

CorgiLib-forge-1.20.1-4.0.1.2.jar(4.07 MiB) Primary Download

Project members

CorgiTaco

Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 13 days ago