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Changelog
- Potentially fixed occasional crash when loading GuiStyle at the same time from two different threads
- Fixed collision edge case where both boxes are exactly next to each other which cause the player to get stuck (Occured frequently to vanillas new and improved step up behavior)
- Fixed crash when using inventories in gui
- Fixed not displaying error when executing packet in log
- Significantly enhanced performance related to boxes-voxel-shapes when combining shapes
- Fixed not being able to send vanilla packets
- Added untrimmedContent to CompiledText
- Fixed VertexFormatUtils
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 2 days ago