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Data-Driven-Stack-Sizes 0.5.0-1.21

Changelog

Name Change

Mod name changed from Even Bigger Stacks to Data Driven Stacks. Code has been internally updated to represent this.

Features

Overloaded stacks now stack with otherwise identical stack of smaller max size.

If you make a 256 large stack of dirt in one version of a datapack and then reload to a new datapack where dirt only stacks to 64, you will be able to pick up the 256 stack of dirt and place it into existing stacks smaller than 64.

Bug Fixes

reload now Reloads.

Happy to have figured that one out.

Double Listing items no longer crashes game.

There was an issue discovered where if an item was in two max_stack_size jsons, it could cause the game to crash. This has been resolved by having the game apply only one max_stack_size json per item type. Larger stack sizes are prefered over smaller stack sizes, (putting dirt in both the ...128.json and the ...256.json will result in dirt stacking to 256.

Known Issues

4 Digit Count Rendering overflows slot.

I cannot for the life of me find the biting class responsible for rending this. The bug remains unsquished.

Files

data-driven-stacks-0.5.0-1.21.jar(24.88 KiB) Primary Download

Project members

Hydraheadhunter

Member

Details

Licensed CC-BY-NC-SA-4.0
Published 4 months ago
Updated 4 months ago