Changelog
The long-waited update for Deeper and Darker, including plenty of bug fixes and changes with some new content!
Changes:
= updated to Minecraft 1.20.1 = updated license to AGPL-3.0 = fixed a crash that occurred at world save = reordered everything in the creative mode tab = updated Otherside terrain (less nether-like) = Otherside biomes are now smaller and less spread out = decreased sculk sensor, catalyst, and shrieker generation in Otherside deeplands = decreased sculk tendril and vine generation = increased sculk gleam generation in echoing forests = changed fog colors for Otherside biomes = changed mob spawn rules for Otherside biomes = decreased air exposure for sculk stone ores = changed how gloomy geysers affect entities = updated ancient vase loot table = updated infested sculk loot table = ancient vases can now be picked up using silk touch = ancient vases are now affected by gravity = updated echo wood textures = updated sculk stone ore textures = updated textures for some sculk stone and gloomslate blocks = updated sculk jaw's texture = adjusted crystallized amber's transparency = updated recipes for sculk stone and gloomslate blocks = changed reinforced echo shard's crafting recipe = changed spawn egg colors = increased warden armor protection = warden leggings now changes the player's speed attribute, instead of applying the speed effect = warden boots now properly dampen movement vibrations = heart of the deep is no longer consumed when igniting the Otherside portal = fixed sounds that did not play = fixed sound attenuation = changed sculk affinity potion color = sculk mobs no longer target each other = changed sculk snapper enchanted book rates = fixed pathfinding for shattered and the stalker = changed shriek worm behavior = fixed the stalker not moving when spawned = updated hitboxes for entities
+ added sculk grime + added sculk grime bricks, stairs, slab, and wall + added echo sapling + added echo hanging signs + added gloomslate ores + added grime ball + added grime brick + added warden upgrade smithing template + re-added and improved the sculk transmitter (now connects to more blocks!) + added catalysis enchantment + added new sounds + increased world height for the Otherside + entirely new generation in echoing forests + added vegetation generation in overcast columns + added new columns (found in the Otherside deeplands and overcast columns) + fire on gloomslate can now infinitely burn + gloomy cactus can now be smelted into orange dye + infested sculk now spawn sculk leeches when broken without silk touch + completely reworked ancient temple generation and architecture (uses jigsaws now!)
- bye bye GeckoLib
Full Changelog: https://github.com/KyaniteMods/DeeperAndDarker/compare/1.1.6...v1.2.0
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nitrodynamite18
Owner
ang-xd
Developer
NewJumper
Developer/Artist
Pedro270707
Developer/Artist