90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Changelog
This update does not feature much content wise, but there is lots of internal changes and additions that modpack and datapack authors alike will appreciate.
1.2.0
- New Reaper Step ability for Ghost dragons; each step kills the living under it's deathly toes, turning plants into dead bushes and grass to dirt.
- New Hydro Step ability for Water dragons; each step spills the water dripping from this lizards body, drenching the ground beneath it, rusting copper and hydrating crops.
- Green toes ability from Forest Dragons now serve as a free bone meal on every occasional step, except on grass blocks, where the single flower behavior stayed. (Dirt to grass also stayed)
- Server configs have been scrapped, and merged into the common config. The forge common config seems to be the more preferred in within the community, and confusion arose from using the server config method, so the idea was thrown out.
- Lot's of new config options; client and server!
- Client now has means of customizing the third person camera angle to your desire.
- Server configs can now directly control the (built-in only) dragon egg loot chances in chests, as well as modify the reproduce (breeding) limits of certain breeds individually.
- Dragon breeds now have their own individual breeding limits, and is a parameter in the json.
- While unused in the base mod, A new Cross breeding system has been put in place for use with custom addons/datapacks.
- You can define a "cross breed" result as follows: Parent Breed A mates with Parent Breed B and makes Child Breed C.
- An example that makes sense (NOT IN THE MOD!): Ice dragon breeds with Fire dragon and makes a water dragon.
- In the base mod, the original behavior is kept if a cross breed is not defined (picks one of the parents breeds randomly.)
- You can define a "cross breed" result as follows: Parent Breed A mates with Parent Breed B and makes Child Breed C.
- Config descriptions have been updated to be more descriptive and clear.
- Dragon mount control has been readjusted yet again and is slightly faster overall (ground, flight), despite Mojang's confusing implementation of mounts in the base game.
- Many, many bugs fixed, including random crashes, incorrect breed attributes, clean up, and more.
While this changelog looks small for the time it took for the update to release, please know while my time is limited to work on passion projects, and there was a lot of internal work to do on the mod that will help push out actual content more quickly, as well as correct issues and optimize the mods performance. I hope you all understand, happy riding!
Files
dragonmounts-1.20.1-1.2.0-beta.jar(562.54 KiB) Primary Download