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Changelog
- Added new "Loot Stacks" that allow an EMI Loot recipe to be referenced directly via loot table id (using the cooresponding loot stack)
- As part of this, Chest, Gameplay, and Archaeology loot tables now show a tooltip above the table title, including the mod name that added the table.
- Guarded against crashes with Nyf's Spiders and other mods that have broken state when initialized.
- Pushed EMI Loots recipe categories further back in the category sort order. They should now appear "behind" most other categories (crafting etc).
- Set NBT (Set Component, Set Custom Data) loot functions should now affect the final loot stack, allowing for things like cosmetic NBT changes to take effect.
- Fixed truncation of enchantment names in certain cases
- Fixed issue with a "triple arg text key"
- Loot tables that are entirely empty, but don't use the
emptyloot type will now be skipped
Dependencies
Files
emi_loot-0.7.7+1.20.6+fabric.jar(430.51 KiB) Primary Download
Details
Licensed MIT
Published 3 years ago
Updated 17 days ago




