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3.8.0 | 1.20.1 - Kaleidoscopic Bundle

Changelog

Hi again! This is the first part of a huge update, with the goal of polishing/finishing up any parts of the mod that have been left behind.

To start things off, this update introduces a few power infrastructure components, from a new power generator, to transmitter lanes and storage modules. All of these use FE and should be compatible with other mods.

The Lost Book has also been heavily reworked, and should (hopefully) give players a much better understanding of what to do.

Most of the Concyderum foliage has been reworked and given animations. Biome generation has been reworked as well, while also seeing the introduction of a new ocean biome. A few additional items have been added also in preparation for the questline overhaul coming soon.

In the background, a lot of changes and additions have also been made to prepare for the full release of the Nyoldarrian world.

Items have begun being transferred into a new creative tab, using a new naming format.

Other Changes:

  • Fixed a bug where placing a Town Core in an incorrect position would send the warning message to all players.
  • Fixed a bug where placing an End Core in an incorrect position would send the warning message to all players.
  • Made biome names colour and style consistent.
  • (Hopefully) fixed a bug where phantom damage would happen on client-side when regenerating.
  • Nerfed DDET Researchers.
  • Fixed an issue where runed ore wouldn't drop.

Files

endertechinf-3.8.0-forge-1.20.1.jar(99.6 MiB) Primary Download

Project members

Roxanne

Owner

Details

Licensed ARR
Published a year ago
Updated 9 days ago