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4.3.1 | 1.21.1 - Planetary Revamp B

Changelog

  • Optimised Frosthelm City generation. (by roughly 15%)
  • Removed Low Glow from Frosthelm City.
  • Optimised End Laboratory A. (89kb -> 68kb)
  • Greatly Optimised File Size. (From 30mb to 25mb)
  • Reworked Satellite Towers.
  • Added Bridges to Satellite Towers.
  • Planet rendering changed.
  • Removed potential lighting issues from Frosthelm City.
  • Reworked Dreadnought Security. (Now DNCF Security)
  • Removed useless potato mode checks in client sided rendering.
  • Optimised Coordinator Donut Rendering.
  • Optimised Fog Usage.
  • Optimised Fog Layering on Nyoldarria.
  • Glowshroom Spores no longer drop from breaking Glowshroom Grass and Blooming Glowshroom Grass.
  • Removed Meadow Vegetation from Concyderum.
  • Fixed weird bug in Luna questline.
  • The entire armour system was broken! :D Now it’s not anymore! Yay!
  • Moved all questlines to the new dialogue system.
  • Optimised client sided performance.
  • Parry window decreased by 50%.
  • Removed Server menu.
  • Moved all server settings to use Gamerules instead.
  • Removed 3D Objects and Nostalgic Reflections settings.
  • All rendering settings are now tied to the master setting.
  • Removed a lot of unused, useless or little-used player NBT.
  • Sendstina teleporter quest can now be completed at any time.
  • End music once again works!

Files

endertechinf-4.3.1-neoforge-1.21.1.jar(24.26 MiB) Primary Download

Project members

Roxanne

Owner

Details

Licensed ARR
Published 2 years ago
Updated a month ago